Discussion in 'Development' started by kazuya, May 26, 2017.
Yes, I know there's a public world border plugin but I want to know any other way of making it
You mean how to code it? If so, can you show us what you have managed to do so far?
use PlayerMoveEvent in a if statement to compare the players coords and set a comparison.
Use min() and max() to set allowed cords in playermoveevent or task
I don't know if it's correct but you can use distance().