how? how would world edit make sure the whole world have glow stone randomly around them, how can i even program it to do so? how can it work IF my players load a new chunk? tldr; it dosent work like that
Test it from poggit here: https://poggit.pmmp.io/ci/jasonwynn10/GlowstoneCircleWorld/~ Put the world type in your server.properties file as "Glowstone"
I use this to generate it onEnable. But I creates a normal world. What am I doing wrong? PHP: $this->getServer()->generateLevel($name, NULL, "Glowstone", array("2;7,2x3,2;1;"));
If you are making another plugin to generate the world, you have to make sure to make it load after my plugin add this to your plugin.yml Code: depend: GlowstoneCircleWorld
You don't have to add anything to the plugin. Put the world type in your server.properties file as "Glowstone" and start the server with a new world name.
There isn't a need if you just modify the server.properties file temporarily. Just change it back after the world is generated.
........... I want to generate it onEnable.... I created something that deletes and creates the world
Apparently an error occured Code: [Server thread/CRITICAL]: Error: "Cannot call abstract method pocketmine\level\generator\Generator::__construct()" (EXCEPTION) in "/plugins/GlowstoneCircleWorld-master/src/jasonwynn10/GlowstoneGenerator" at line 17 Why don't you post errors if you encounter them ... and you expect people to help you?