Have you looked in (src\pocketmine\event\entity\EntityDamageEvent)? PHP: public function onDamage(EntityDamageEvent $event) { //Checks if the damaged entity is a Player if($event->getEntity() instanceof Player) { //Gets the damage dealt to the Player. $event->getDamage(); } }
That could be wrong, if you want to know how much damage was dealt after calculating the armor/effect modifiers? for that use PHP: $event->getFinalDamage(); Whaat?? im pretty sure i used entitydamageevent and it worked fine