If I telelport a player with PHP: $player->telelport(new Location(...)); to another world, the client crashes. Does someone know how to fix this?
PHP: $level = Server->getLevelByName("worldName");if ($level instanceof Level) { Player->teleport(new Position(x, y, z, $level));}
Before we get into that, that's only a theory. The bug may appear again even if you add that. As I can see we are talking about two different things though. But the loading screen has to be added anyways. All the featured servers use it and I am sure it is not for decoration.