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Anti-Reach

Discussion in 'Development' started by Remarkabless, Nov 19, 2017.

  1. Remarkabless

    Remarkabless Slime

    Messages:
    83
    GitHub:
    Remakem
    I have an Anti-Reach plugin where it obviously detects the reach and sends a notification, I want to make it to where it only detecs the first hit and hits only the first hit at a certain reach the rest can be regular reach. How can i do that? I have the Anti-Reach plugin working already
     
  2. xXNiceAssassinlo YT

    xXNiceAssassinlo YT Zombie Pigman

    Messages:
    499
    GitHub:
    xXNiceYT
    I don’t think it possible
     
  3. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

    Messages:
    1,342
    GitHub:
    robske110
    Please rephrase / try to explain more detailed what you want to do. Do you want to only send the notification on the first hit in a time period? Do you want to only make the first hit work? Do you want to block hits?
     
    Last edited: Nov 23, 2017
  4. Eduardo

    Eduardo Baby Zombie

    Messages:
    100
    GitHub:
    xBeastMode
    I think this is what they meant:
    I want to check on entity damage, if the damager has some type of reach cheat, which would enable them to hit a target on a farther range than it would on a normal user. If so, I want to alert the console, and disable the player's anti-cheat.
     
  5. friscowz

    friscowz Baby Zombie Ban Evader Banned

    Messages:
    128
    GitHub:
    friscowzmcpe
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