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Suggestion Add a Servers section

Discussion in 'Suggestions' started by StuntzCo, Feb 5, 2017.

?

Should the Staff add a Servers section

  1. Heck yea totally

    62.9%
  2. ugh I could see where this could go wrong

    17.1%
  3. neutral (why are you even answering this poll

    20.0%
  1. StuntzCo

    StuntzCo Baby Zombie

    Messages:
    197
    I'm not downing pmmp but it is a little complicated for first time server owners. Im sure the staff try to make it as easy as possible but with jenkins down so often it is hard getting the latest phars and stuff and I think a section with peoples servers that run on pmmp would be cool and encouraging for the newbies out there.
    So they know that pocketmine isn't dead and a lot of people are using it right now even on mcpe 1.0.0 and 1.0.2

    [update] The more I thought about it I did notice there possibly could be problems such as advertising servers and stuff and also it would be hard to tell if the server was for sure pmmp and not Elywing or genisys or another spoon
     
    Last edited: Feb 5, 2017
  2. The_Clock

    The_Clock Spider Jockey

    Messages:
    25
    Newbie... How do you like a post?
     
  3. HimbeersaftLP

    HimbeersaftLP Fish

    Messages:
    2,402
    GitHub:
    HimbeersaftLP
    Some subforums have the like-feature disabled
     
  4. StuntzCo

    StuntzCo Baby Zombie

    Messages:
    197
    since you guys replied what do you think of the idea
     
  5. Thunder33345

    Thunder33345 Moderator Staff Member

    Messages:
    2,137
    GitHub:
    Thunder33345
    i prefer to have a +1 for agree ~ for netual -1 for disagree
    since not everyone disagree with the same reasons
    for me, why not just use these 100 list of server list, even tho i like the idea of a independent one where qualitity are ensured(but lack of work force rn make it not possible)
     
  6. StuntzCo

    StuntzCo Baby Zombie

    Messages:
    197
    I do see where you are coming from....
     
  7. 99leonchang

    99leonchang Administrator Staff Member PMMP Team

    Messages:
    9
    GitHub:
    99leonchang
    I maintained the server list on the old forums and trust me, it will go horribly. Most of the time I was deleting tens of spammy advertisements and on the rare occasion there was an actual server, the poster had already ditched the the thread and never replies. "Verifying quality" was also a joke, nobody had the time to visit every single one of the servers to check it out.
    So my suggestion is to just use one of the many server lists available.
     
  8. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    Nobody has the time? Thats where sad people like me come in.
     
  9. Primus

    Primus Zombie Pigman

    Messages:
    749
    Poggit seems to be solving all issues :D
     
  10. robske_110 (Tim)

    robske_110 (Tim) Wither Skeleton Poggit Reviewer

    Messages:
    1,342
    GitHub:
    robske110
    indeed it is. Forums aren't a place for such resources anyways.
     
  11. asters

    asters Spider Jockey

    Messages:
    25
    I think PMMP should have a Official Test server, for newbyes to test the Software.
    Just a Vanilla Survival with SimpleAuth, or no auth at all. With 50 blocks radius or 100.

    If is a bad idea, just ignore :D
     
  12. Intyre

    Intyre Administrator Staff Member PMMP Team

    Messages:
    81
    GitHub:
    Intyre
    Ok! :p
     
  13. asters

    asters Spider Jockey

    Messages:
    25
    @Intyre I forgot the costs of a server :D , sorry.
     
  14. TheDiamondYT

    TheDiamondYT Zombie

    Messages:
    298
    GitHub:
    TheDiamondYT1
    They're already hosting Poggit, and the forums. Im sure theres room for a small test server.
     
  15. asters

    asters Spider Jockey

    Messages:
    25
    New Idea. A big Donation Button for the Team ^^ .
     
  16. SOFe

    SOFe Administrator Staff Member PMMP Team Poggit Admin

    Messages:
    1,968
    GitHub:
    sof3
    You test PocketMine by running the server yourself. If you join a PocketMine server, you're only testing the client, not the server.
     
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