$arr = $this->getConfig()->get("anything");
$arr = "World4";
No, see lines 1-3. Line three seems to be messed up. It should be Z and not X.
Adding to what has already been said, you could use SimpleWarp and WarpSigns. If you are already using SimpleWarp for other warps, this would be a...
I had some work locally which I just pushed.
Oh, $serverAddress can be a string like "example.com:19132" for both services. If you don't specify the port, it uses 19132.
You could use MCPE banners which uses the MCPE protocol to query the server, so it will work regardless of whether query is enabled...
This has been fixed I believe. You will need to use the latest on GitHub.
This is true. I never encountered any segfaults with that, but it is defintely unsafe. I changed that locally a while ago. But either way there is...
That is a good point. That is probably what causes the issue.
Keep in mind pthreads has no support for resources and they are broken in the newer versions. So if you call socket_close you get a segmentation...
You can use getSafeSpawn(Position $pos).
What @SOFe means is by no means copy the code provided. Do not use that code. You should utilize prepared statements as you are already doing in...
@SOFe is correct. Adding to that, RankUpDoesGroups is really rough and quickly put together, which means you may run into errors like this. If you...
Yes. But you will need to send the add player packets yourself (I think).
Then compile it yourself and enjoy that headache
I think you just need another } at the end of the file.
Updated my response to include this.
$player->transfer($address, $port, $message);
$player is an instance of \pocketmine\Player (the player to be transferred)
$address is a string...
:facepalm: Yes, because it is just getting the default group, not the group of the user.
Separate names with a comma.