yes it works
I did, but when i load it in mcpe, lots of "update" block shows up
Is there a way to convert PMAnvil(.mcapm) to LevelDB(.lb) format?? I wanted to play the world on my server in single player. Please...
Happy birthday @HimbeersaftLP XD
yea but where is pocketmine handling the slowness?
I cannot find the code for how pocketmine changes speed of the player when player collides with cobweb/lava. Can someone link it to me?
Seems too complicated for a basic world teleport where the chunk is loaded already...
happening with me too
ahhh thank you, i mistakenly put the ::create on every player join
Is this normal for a libasynql run server? thread count can go upto 60+ when more players join. Does this affect server performance?[IMG]
I cant create a thread in the dev section here for some reason. i wasnt given any warning or even a hint of getting rate limited.
Does libasynql uses the queue system(one after another) for executing the sql queries in an async way or are they randomly executed? I tried...
better to just edit src
yep searched and used that, didnt work on pmmp,
this aint for me lol, so many people wanna know -.-
lol you dont know either
no i didn't, no one knows here.
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