You need access to internet, and access to a 64-bit CPU, as well as reliable electricity supply. I don't think many poor locations of the world...
libasynql only starts the number of threads as specified in the `worker-limit` config attribute. it does not create 60+ threads. If it does, this...
As always, I must annoy everyone with "vim is the best IDE for people who know how to use vim properly".
Short answer: this is undefined behaviour. There may be multiple queries running at undefined order at the same time, and the database engine...
so you keep watching the number of views after 4 years...
what if I tell you 12000 of the views came from bots :)
In fact meters are just a convention based on the fact that doors should be 2 meters tall.
I started working in PMMP team before 1st November 2016.
Only your public one starts with 92. 255/256 people of this world don't.
Looping doesn't even need a script. Run the server with powershell and write a loop.
It is trivial to make the player automatically shoot more arrows after shooting once, but the number of arrows shot probably needs to be...
Why are you concerned about PocketMine using your RAM?
You can restrict the server RAM usage at pocketmine.yml.
If your system already has more...
getResource returns a file handle. You should use the stream family of functions (e.g. fread, fseek, stream_get_contents, etc.), not the...
Your .poggit.yml contains no projects, so of course no projects are created.
Just run the get.pmmp.io script directly. Both PHP and PocketMine-MP.phar are installed into the current directly after running that script.
Actually you don't need to compile PHP yourself if you're on ubuntu. Just run
curl -L https://get.pmmp.io | bash
Also, zts and pthreads are not the same thing.
We should make a censor nukkitx -> pocketmine, just like pmt -> devtools
then we can have threads like this:
If you are using iOS, basically everything needs to be paid. Stop using iOS if you are worried about payment :)
Plugins typically treat the whole server as one system, not each world. In fact, it is unreasonable to say to enable a plugin only in one world....
Separate names with a comma.